Ruisseau· 16 segments
North Branch Baddeck River
Crosses 1 administrative regions : Victoria
Total length
23km
Max discharge
3,7m³/s
Max Strahler
2
Segments matched
16
River geography1 admin regions · 0 communes
1 administrative regions crossed (GADM L2)
- VictoriaNova Scotia · Canada33.7 kmin this dpt
6 intersecting protected areas
Wilderness Area
Uisge Ban Falls Provincial Park
IUCN Not ReportedProvincial Park
Baddeck River Conservation Lands
IUCN Not ReportedOwnership by Environmental Non-Governmental Organization
Baddeck River Conservation Lands
IUCN Not ReportedOwnership by Environmental Non-Governmental Organization
Baddeck River Conservation Lands
IUCN Not ReportedOwnership by Environmental Non-Governmental Organization
Baddeck River Conservation Lands
IUCN Not ReportedOwnership by Environmental Non-Governmental Organization
1 page = 1 named river (aggregation of 16 HydroRIVERS v10 segments). Spatial join cached after first hit.
Species present
164 distinct species · 484 observations
Source: GBIF Occurrence snapshot 2026-05-01.
Ecological tissue
Sample of 44 species (selected proportionally per kingdom among those with at least one documented interaction here) to keep the graph readable. Hover for details, click to explore the full ecosystem of a species.
ℹ️ The territory contains many more species than displayed and all their documented interactions: the graph is intentionally the structural skeleton (top-N species by composite local score, edges filtered by Serrano 2009 disparity filter α=0.2).
Indicateurs du tissu écologique
Tissu écologique de North Branch Baddeck River : 33 espèces reliées par 93 interactions GloBI sur 5 types (connectance 9.8%, filtre Serrano α=0.2). 11 bulles taxonomiques (cascade genre/famille GloBI, ≥3 espèces).
Comparaison sur la connectance du réseau local complet vs distribution nationale (toutes les communes françaises).
Hydrology (HydroRIVERS v10)
Total length
23km
Max discharge
3,7m³/s
Max Strahler
2
Segments matched
16
HydroRIVERS v1.0 (Lehner et al. 2019) aggregated by name + main_riv → 1 entity = 1 named river.