Rivière· 24 segments
Mustinka River
Crosses 3 administrative regions : Grant, Otter Tail, Traverse
Total length
112km
Max discharge
6,6m³/s
Max Strahler
4
Segments matched
24
River geography3 admin regions · 0 communes
3 administrative regions crossed (GADM L2)
- GrantMinnesota · United States86.1 kmin this dpt
- TraverseMinnesota · United States23.4 kmin this dpt
- Otter TailMinnesota · United States7.1 kmin this dpt
10 intersecting protected areas
Martin County
IUCN VWaterfowl Production Area
Easement
Reserve Program
Grant County
IUCN VIWaterfowl Production Area
Other - Perpetual
IUCN VConservation Easement
Reserve Program
Mustinka
IUCN VState Wildlife Management Area
Aastad
IUCN VState Wildlife Management Area
Helsene
IUCN VState Wildlife Management Area
1 more protected areassorted by area
Blakesley
IUCN VState Wildlife Management Area
1 page = 1 named river (aggregation of 24 HydroRIVERS v10 segments). Spatial join cached after first hit.
Species present
76 distinct species · 318 observations
Source: GBIF Occurrence snapshot 2026-05-01.
Ecological tissue
Sample of 32 species (selected proportionally per kingdom among those with at least one documented interaction here) to keep the graph readable. Hover for details, click to explore the full ecosystem of a species.
ℹ️ The territory contains many more species than displayed and all their documented interactions: the graph is intentionally the structural skeleton (top-N species by composite local score, edges filtered by Serrano 2009 disparity filter α=0.2).
Indicateurs du tissu écologique
Tissu écologique de Mustinka River : 27 espèces reliées par 54 interactions GloBI sur 3 types (connectance 10.2%, filtre Serrano α=0.2). 6 bulles taxonomiques (cascade genre/famille GloBI, ≥3 espèces).
Comparaison sur la connectance du réseau local complet vs distribution nationale (toutes les communes françaises).
Hydrology (HydroRIVERS v10)
Total length
112km
Max discharge
6,6m³/s
Max Strahler
4
Segments matched
24
HydroRIVERS v1.0 (Lehner et al. 2019) aggregated by name + main_riv → 1 entity = 1 named river.